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3DS MAX Tutorial - Creating a Missile Animation using Particle Flow Source

Creating a Missile Animation using Particle Flow Source Tutorial

3DS MAX Animation Creating a Missile Animation using Particle Flow Source Tutorial

This 3DS Max tutorial will teach you how to create an animation of a missile that flies targeting an object and then explodes when hitting that target. Our animation will be created using the Particle Flow Source (PF Source).

Details

Added 1st May '08
Submitted By Oman3D
Parent Category 3DS MAX
Sub-Category Animation
Hits 218
Rating Average Rating: 4 out of 5 (1 Ratings)

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